Samara Fantie
CCO, 2D/3D Artist, Game Developer
Burlington, United States
Summary
With humble beginnings as a little art goblin hoarding pens and watercolors, I have evolved into a fully-fledged artist and game developer with experience working with most traditional and digital media. I like to wear many hats, serving as a project manager, 2D and 3D generalist, and problem-solver for multiple studios.
From modeling props to painting splash art, I love creating characters and telling stories.
One surprise commission inquiry in college started me down the professional artist path, and I have been running up it ever since.
Skills
Digital PaintingIllustration3D ModelingCharacter ModelingTexturingCharacter DesignSequential ArtWatercolorsCartooningTeachingSketchingComic ArtProject ManagementTraditional ArtPBR TexturingPoster Art
Software proficiency

Blender

Maya

Photoshop

SketchBook Pro

Substance 3D Painter

InDesign

PaintTool SAI

Procreate

Canva
Productions
Video Game
NOODS - Niche Operators Orchestrating Desktop Shenanigans
Year
2025
Role
CCO, Project Manager, Lead Artist
Company
Glossbird
Book
Barb the Berzerker
Year
2025
Role
Colorist
Company
Simon & Schuster
Video Game
Struckd Studio
Year
2023
Role
3D Modeler
Company
Unity
Mobile Game
Fitment!
Year
2022
Role
3D Modeler
Company
Glossbird
Experience
CCO / CoFounder at Glossbird
US
Lead Artist / 3D Modeler at Glossbird
MN, US
Adjunct Professor - Game Studio at Champlain College
Burlington, US
Colorist at Simon & Schuster
Burlington, US
Adjunct Professor - Game Lab at American University
Washington, D.C., US
August 2018 - December 2022