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Lowpoly Furniture Collections

A few of the assets I've done for Fitment!, a cozy mobile fitness game now available on iOS and Android. We were going for a semi-retro low poly look mixed with enough detail that would still allow for a large variety in items and future collectibles. Our shader in Unity lent the pieces a flatter, brighter look than they appear in Blender, so I did a lot of testing and tweaking in the final build. Keeping it simple while still achieving a handpainted look was a fun challenge.

Country Mouse furniture collection, rendered in Blender

Country Mouse furniture collection, rendered in Blender

Groovy Warm furniture collection rendered in Blender

Groovy Warm furniture collection rendered in Blender

Groovy Cool furniture collection- same models, different texture set

Groovy Cool furniture collection- same models, different texture set

Render of Country Mouse in Blender

Render of Groovy Warm in Blender

Material and shader checks of the Groovy Furniture sets within Unity build

Material and shader checks of the Groovy Furniture sets within Unity build

Concept for the Country Mouse set, drawn in Procreate

Concept for the Country Mouse set, drawn in Procreate

Concept for the Groovy Warm set, drawn in Procreate

Concept for the Groovy Warm set, drawn in Procreate

Concept for the Groovy Cool variant set, drawn in Procreate

Concept for the Groovy Cool variant set, drawn in Procreate